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![]() Add an early UART console to ease debug before UART is fully configured. This is done under flag STM32MP_EARLY_CONSOLE in the first STM32MP1 platform function called (bl2_el3_early_platform_setup()). It uses the parameters defined for crash console: STM32MP_DEBUG_USART* macros. Signed-off-by: Yann Gautier <yann.gautier@st.com> Change-Id: Id6be62368723a0499e97bbf56fb52c166fcbdfad |
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.. | ||
include | ||
bl2_io_storage.c | ||
bl2_stm32_io_storage.c | ||
stm32cubeprogrammer_uart.c | ||
stm32cubeprogrammer_usb.c | ||
stm32mp_auth.c | ||
stm32mp_common.c | ||
stm32mp_dt.c | ||
stm32mp_fconf_io.c | ||
usb_dfu.c |