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To make software license auditing simpler, use SPDX[0] license identifiers instead of duplicating the license text in every file. NOTE: Files that have been imported by FreeBSD have not been modified. [0]: https://spdx.org/ Change-Id: I80a00e1f641b8cc075ca5a95b10607ed9ed8761a Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
51 lines
1.1 KiB
C
51 lines
1.1 KiB
C
/*
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* Copyright (c) 2014-2017, ARM Limited and Contributors. All rights reserved.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#include <stddef.h>
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#include <arch_helpers.h>
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#include <assert.h>
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#include <console.h>
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#include <debug.h>
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#include <platform.h>
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#include "psci_private.h"
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void psci_system_off(void)
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{
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psci_print_power_domain_map();
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assert(psci_plat_pm_ops->system_off);
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/* Notify the Secure Payload Dispatcher */
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if (psci_spd_pm && psci_spd_pm->svc_system_off) {
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psci_spd_pm->svc_system_off();
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}
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console_flush();
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/* Call the platform specific hook */
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psci_plat_pm_ops->system_off();
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/* This function does not return. We should never get here */
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}
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void psci_system_reset(void)
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{
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psci_print_power_domain_map();
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assert(psci_plat_pm_ops->system_reset);
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/* Notify the Secure Payload Dispatcher */
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if (psci_spd_pm && psci_spd_pm->svc_system_reset) {
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psci_spd_pm->svc_system_reset();
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}
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console_flush();
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/* Call the platform specific hook */
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psci_plat_pm_ops->system_reset();
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/* This function does not return. We should never get here */
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}
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