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Migrate Marvell platforms from legacy console API to multi-console API. Change-Id: I647f5f49148b463a257a747af05b5f0c967f267c Signed-off-by: Konstantin Porotchkin <kostap@marvell.com>
86 lines
1.9 KiB
C
86 lines
1.9 KiB
C
/*
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* Copyright (c) 2018, ARM Limited and Contributors. All rights reserved.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#include <assert.h>
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#include <console.h>
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#include <debug.h>
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#include <plat_marvell.h>
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#include <platform_def.h>
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#ifdef PLAT_a3700
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#include <a3700_console.h>
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static console_a3700_t marvell_boot_console;
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static console_a3700_t marvell_runtime_console;
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#else
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#include <uart_16550.h>
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static console_16550_t marvell_boot_console;
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static console_16550_t marvell_runtime_console;
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#endif
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/*******************************************************************************
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* Functions that set up the console
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******************************************************************************/
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/* Initialize the console to provide early debug support */
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void marvell_console_boot_init(void)
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{
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int rc =
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#ifdef PLAT_a3700
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console_a3700_register(
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#else
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console_16550_register(
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#endif
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PLAT_MARVELL_BOOT_UART_BASE,
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PLAT_MARVELL_BOOT_UART_CLK_IN_HZ,
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MARVELL_CONSOLE_BAUDRATE,
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&marvell_boot_console);
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if (rc == 0) {
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/*
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* The crash console doesn't use the multi console API, it uses
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* the core console functions directly. It is safe to call panic
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* and let it print debug information.
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*/
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panic();
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}
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console_set_scope(&marvell_boot_console.console,
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CONSOLE_FLAG_BOOT);
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}
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void marvell_console_boot_end(void)
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{
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(void)console_flush();
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(void)console_unregister(&marvell_boot_console.console);
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}
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/* Initialize the runtime console */
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void marvell_console_runtime_init(void)
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{
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int rc =
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#ifdef PLAT_a3700
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console_a3700_register(
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#else
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console_16550_register(
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#endif
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PLAT_MARVELL_BOOT_UART_BASE,
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PLAT_MARVELL_BOOT_UART_CLK_IN_HZ,
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MARVELL_CONSOLE_BAUDRATE,
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&marvell_runtime_console);
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if (rc == 0)
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panic();
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console_set_scope(&marvell_runtime_console.console,
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CONSOLE_FLAG_RUNTIME);
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}
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void marvell_console_runtime_end(void)
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{
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(void)console_flush();
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(void)console_unregister(&marvell_runtime_console.console);
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}
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