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Add documentation for the console framework on how to go about instantiating a new console and how to use these consoles in TF-A. This includes BOOT, RUNTIME and CRASH consoles. Change-Id: I746d38f69f1b035d2e85d2589646e7fd67cb9cc3 Signed-off-by: Salman Nabi <salman.nabi@arm.com>
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ReStructuredText
341 lines
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ReStructuredText
Console Framework
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=================
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The TF-A console framework is used to register consoles for different boot states
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so that user's output can be displayed on physical consoles throughout the different
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boot stages. The framework also supports debug mode for general debugging purposes.
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The console framework supports a number of different UARTs, it is highly likely
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that the driver of the UART that is needed is already implemented. If not, a driver
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will need to be written for the new UART in TF-A. Current supported UARTs are:
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* Amlogic Meson
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* Arm PL011
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* Cadence CDNS
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* Coreboot CBMEM
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* Marvell A3700
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* NXP
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* i.MX LPUART
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* i.MX UART
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* Linflex
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* Nvidia SPE
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* Qualcomm UARTDM
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* Renesas RCAR
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* STMicroelectronics STM32
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* Texas Instruments 16550
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.. note::
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The supported UART list is non-exhaustive. Check if the UART driver has
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already been written before writing a new one.
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::
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Console scopes and flags
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Scope : Flag
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BOOT : CONSOLE_FLAG_BOOT
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RUNTIME : CONSOLE_FLAG_RUNTIME
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CRASH : CONSOLE_FLAG_CRASH
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The console framework supports multiple consoles. Multiple instances of a UART
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can be registered at any given moment. Any registered console can have a single
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scope or multiple scopes. In single scope for example, setting three different
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consoles with each having BOOT, RUNTIME, and CRASH states respectively, the boot
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console will display only boot logs, the runtime console will display only the
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runtime output, while the crash console will be used to print the crash log in the
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event of a crash. Similarly, a console with all three scopes will display any and
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all output destined for BOOT, RUNTIME, or CRASH consoles.
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These multiple scopes can be useful in many ways, for example:
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* Having different consoles for Boot and Runtime messages
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* Having a single console for both Runtime and Boot messages
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* Having no runtime console at all and just having a single Boot console.
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* Having a separate console for crash reporting when debugging.
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.. Registering a console:
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Registering a console
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---------------------
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To register a console in TF-A check if the hardware (UART) that is going to be used
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is already defined, if not we will need to define it, for example, the **PL011**
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UART driver API is defined in ``include/drivers/arm/pl011.h``.
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A skeleton console driver (assembly) is provided in TF-A ``drivers/console/aarch64/
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skeleton_console.S``, this skeleton sets the rules for writing a new console_driver.
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Have a look at ``drivers/arm/pl011/aarch64/pl011_console.S`` for an actual
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implementation using this skeleton.
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Function : console_xxx_register
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Argument : console_t *, ...
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Return : int
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This ASM Function is used to initialize and register a console. The caller needs
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to pass an empty ``console_t`` struct which *MUST* be allocated in persistent
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memory (e.g. a global or static local variable, *NOT* on the stack).
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This function takes a ``console_t`` struct placed in x0 and additional
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arguments placed in x1 - x7. It returns x0 with either a 0 on failure or 1
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on success.
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See ``console_pl011_register`` ASM function for an implementation of this
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function.
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.. note::
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The ``xxx`` in the function name is replaced with the console driver
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name, for example, ``console_xxx_register`` becomes
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``console_pl011_register`` in the driver for pl011.
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Function : console_xxx_putc
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~~~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Argument : int, console_t *
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Return : int
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This ASM function is used to send a character to the UART's Transmit FIFO. It takes
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two arguments, a character as int stored in w0, and the ``console_t`` struct pointer
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stored in x1. It returns w0 with either the character on successs or a negative
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value on error. In a crash context this function must only clobber x0 - x2, x16 - x17.
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See ``console_pl011_putc`` ASM function for an implementation.
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.. note::
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Avoid the direct use of this function for printing to the console, instead use
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the ``debug.h`` print macros, such as: VERBOSE(...), INFO(...), WARN(...),
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NOTICE(...) and ERROR(...).
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Function : console_xxx_getc
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~~~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Argument : console_t *
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Return : int
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This ASM function is used to read a character from the receive FIFO. It takes a pointer
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to the console_struct as an argument and returns a character on success or a negative
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value below -2 on failure. This function is dependent on the ``ENABLE_CONSOLE_GETC`` flag,
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which is optional and is left to the platform because there may be security implications.
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See ``console_pl011_getc`` ASM function for an implementation.
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Function : console_xxx_flush
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Argument : console_t *
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Return : void
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This ASM function flushes any characters, that are still in the Transmit FIFO but
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haven't been printed yet to the console. It takes a pointer to the console_struct
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but doesn't return any value. In a crash context this function must only clobber
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x0 - x5, x16 - x17.
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See ``console_pl011_flush`` ASM function for an implementation.
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Macro : finish_console_register xxx putc=1 getc=ENABLE_CONSOLE_GETC flush=1
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Callbacks
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xxx : name of the console driver
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putc : 0 for off, 1 to turn on putc function
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getc : 0 for off, ENABLE_CONSOLE_GETC to turn on the getc function
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flush : 0 for off, 1 to turn on flush function
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This assembly macro function is called by the ``console_xxx_register`` to
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encapsulate the common setup that has to be done at the end of a console
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driver's register function. It takes ``putc``, ``getc`` and ``flush`` macro
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arguments. It will register all of the driver's callbacks in the ``console_t``
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struct and initialize the ``flags`` field (by default consoles are enabled for
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"boot" and "crash" states, this can be changed after registration using the
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``console_set_scope`` function). This macro ends with a tail call that will
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include return to the caller.
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This macro requires ``console_t`` pointer in x0 and a valid return address in x30.
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See ``include/arch/aarch64/console_macros.S``.
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Registering a console using C
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-----------------------------
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A console can be implemented in pure C, which is much easier than using assembly.
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Currently there is no C template for implementing a console driver in C but it can
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easily be implemented using existing examples. See ``drivers/arm/dcc/dcc_console.c``
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for an implementation of a console driver in C.
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The assembly functions in `Registering a console`_ section can be written in C when
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implementing a console driver using C.
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.. note::
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A crash callback needs to be able to run without a stack. If crash mode
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support is required then the console driver will need to be written in
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Assembly (only the putc and flush functions are needed in a crash
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context).
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Multi Console API
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-----------------
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TF-A uses the multi-console API to manage the registered console instances and the
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characters print queue. This can be found in ``drivers/console/multi_console.c``.
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The multi-console API stores all registered consoles in a struct list ``console_list``.
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Consoles can be removed from the console_list if no longer needed.
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Consoles are registered with BOOT and CRASH scopes by default. These scopes can be
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changed after registration using ``console_set_scope`` function, as per the platform
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requirement.
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This API also helps print characters to the specified consoles, characters can also
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be retrieved from the receive FIFO (this implementation is disabled by default but can
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be enabled if there is a need for it). The API can also help flush the transmit FIFO
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to get rid of any lingering characters from the queue when switching from secure world
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to the non-secure world.
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The following functions are defined in the multi_console API.
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Function : console_register()
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Argument : console_t*
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Return : int
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This function adds a console to the ``console_list`` declared in
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``include/drivers/console.h`` and makes sure that there is only one instance
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of a specific console in this list. This function is called by the
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``finish_console_register`` asm macro function, at the end of the console
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registration process.
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This function always return 1. If the console is already present in the
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``console_list`` it will return immediately with a value of 1, otherwise
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it will add the console to the ``console_list`` and then return 1.
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.. note::
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The ``console_list`` is a list of type ``console_t``, it is an **extern**
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variable declared in ``include/drivers/console.h``.
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Function : console_unregister()
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Argument : console_t*
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Return : console_t* or NULL
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This function removes a console from the ``console_list``. It will return the
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removed console on success or a ``NULL`` character upon failure.
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Function : console_set_scope()
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Argument : console_t*, int
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Return : void
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This function is used to set the scope of the registered console. A console
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can be registered with upto three states (called the scope). These states are
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* BOOT - set using the flag ``CONSOLE_FLAG_BOOT``
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* RUNTIME - set using the flag ``CONSOLE_FLAG_RUNTIME``
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* CRASH - set using the flag ``CONSOLE_FLAG_CRASH``
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It takes a pointer to the console and an int value (which is provided as the
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FLAG value) as its arguments. This function does not return anything.
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Function : console_switch_state()
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Argument : int
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Return : void
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This function sets the console state (scope) for printing, i.e, TF-A will
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start sending all logs (INFO, WARNING, ERROR, NOTICE, VERBOSE) to the consoles
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that are registered with this new state (scope). For example, calling
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``console_switch_state(CONSOLE_FLAG_RUNTIME)``, TF-A will start sending all log
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messages to all consoles marked with the RUNTIME flag. BOOT is the default
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console state.
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This function takes a console state as the function's only argument. This function
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does not return a value.
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Function : console_putc()
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~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Argument : int
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Return : int
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Invoking this function sends a character to the ``console->putc`` (struct
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member) function of all consoles registered for the current scope, for example,
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BOOT logs will only be printed on consoles set with a BOOT scope. In the PL011
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implementation ``console->putc`` call points to the ``console_pl011_putc()``
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function.
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This function takes the int value of a character as an argument and returns the
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int value of the character back on success or a negative int value on error.
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.. note::
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Do not use this function in TF-A release builds, instead use the log
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prefixes, for example, ``INFO("Print information here.")`` to print
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messages on the active console.
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Function : console_getc()
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~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Argument : void
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Return : int
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This function is used to fetch a character from the receive FIFO that has
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not been printed to the console yet. This function is disabled by default for
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security reasons but can be enabled using the ``ENABLE_CONSOLE_GETC`` macro
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if there is a need for it.
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This function doesn't take any argument but returns a character as an int.
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Function : console_flush()
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~~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Argument : void
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Return : void
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This function flushes all the characters pending in the transmit FIFO of the
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active UART thus removing them from the print queue.
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This function has no arguments and do not return a value.
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Function : putchar()
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~~~~~~~~~~~~~~~~~~~~
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::
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Argument : int
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Return : int
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This function overrides the weak implementation of the putchar library. It is
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used to send a character to the ``console_putc()`` function to be printed to
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the active console.
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This function will either return the character on success or an **EOF** character
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otherwise.
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--------------
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*Copyright (c) 2024-2025, Arm Limited and Contributors. All rights reserved.* |