arm-trusted-firmware/plat/nvidia/tegra/include/drivers/spe.h
Andre Przywara 7b8fe2de31 spe: Use generic console_t data structure
Since now the generic console_t structure holds the UART base address as
well, let's use that generic location and drop the UART driver specific
data structure at all.

Change-Id: I75dbfafb67849833b3f7b5047e237651e3f553cd
Signed-off-by: Andre Przywara <andre.przywara@arm.com>
2020-02-25 09:34:38 +00:00

23 lines
606 B
C

/*
* Copyright (c) 2019, NVIDIA Corporation. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#ifndef SPE_H
#define SPE_H
#include <stdint.h>
#include <drivers/console.h>
/*
* Initialize a new spe console instance and register it with the console
* framework. The |console| pointer must point to storage that will be valid
* for the lifetime of the console, such as a global or static local variable.
* Its contents will be reinitialized from scratch.
*/
int console_spe_register(uintptr_t baseaddr, uint32_t clock, uint32_t baud,
console_t *console);
#endif /* SPE_H */