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To make software license auditing simpler, use SPDX[0] license identifiers instead of duplicating the license text in every file. NOTE: Files that have been imported by FreeBSD have not been modified. [0]: https://spdx.org/ Change-Id: I80a00e1f641b8cc075ca5a95b10607ed9ed8761a Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
53 lines
1.3 KiB
C
53 lines
1.3 KiB
C
/*
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* Copyright (c) 2015-2017, ARM Limited and Contributors. All rights reserved.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#include <arch.h>
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#include <arch_helpers.h>
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#include <assert.h>
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#include <auth_mod.h>
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#include <bl_common.h>
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#include <bl1.h>
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#include <console.h>
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#include <debug.h>
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#include <platform.h>
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#include <platform_def.h>
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#include <stdint.h>
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/*******************************************************************************
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* This function is responsible to:
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* Load SCP_BL2U if platform has defined SCP_BL2U_BASE
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* Perform platform setup.
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* Go back to EL3.
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******************************************************************************/
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void bl2u_main(void)
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{
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NOTICE("BL2U: %s\n", version_string);
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NOTICE("BL2U: %s\n", build_message);
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#if SCP_BL2U_BASE
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int rc;
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/* Load the subsequent bootloader images */
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rc = bl2u_plat_handle_scp_bl2u();
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if (rc) {
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ERROR("Failed to load SCP_BL2U (%i)\n", rc);
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panic();
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}
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#endif
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/* Perform platform setup in BL2U after loading SCP_BL2U */
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bl2u_platform_setup();
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console_flush();
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/*
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* Indicate that BL2U is done and resume back to
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* normal world via an SMC to BL1.
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* x1 could be passed to Normal world,
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* so DO NOT pass any secret information.
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*/
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smc(FWU_SMC_SEC_IMAGE_DONE, 0, 0, 0, 0, 0, 0, 0);
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wfi();
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}
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