arm-trusted-firmware/bl1/aarch64/bl1_entrypoint.S
dp-arm 82cb2c1ad9 Use SPDX license identifiers
To make software license auditing simpler, use SPDX[0] license
identifiers instead of duplicating the license text in every file.

NOTE: Files that have been imported by FreeBSD have not been modified.

[0]: https://spdx.org/

Change-Id: I80a00e1f641b8cc075ca5a95b10607ed9ed8761a
Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
2017-05-03 09:39:28 +01:00

58 lines
1.8 KiB
ArmAsm

/*
* Copyright (c) 2013-2015, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <arch.h>
#include <el3_common_macros.S>
.globl bl1_entrypoint
/* -----------------------------------------------------
* bl1_entrypoint() is the entry point into the trusted
* firmware code when a cpu is released from warm or
* cold reset.
* -----------------------------------------------------
*/
func bl1_entrypoint
/* ---------------------------------------------------------------------
* If the reset address is programmable then bl1_entrypoint() is
* executed only on the cold boot path. Therefore, we can skip the warm
* boot mailbox mechanism.
* ---------------------------------------------------------------------
*/
el3_entrypoint_common \
_set_endian=1 \
_warm_boot_mailbox=!PROGRAMMABLE_RESET_ADDRESS \
_secondary_cold_boot=!COLD_BOOT_SINGLE_CPU \
_init_memory=1 \
_init_c_runtime=1 \
_exception_vectors=bl1_exceptions
/* ---------------------------------------------
* Architectural init. can be generic e.g.
* enabling stack alignment and platform spec-
* ific e.g. MMU & page table setup as per the
* platform memory map. Perform the latter here
* and the former in bl1_main.
* ---------------------------------------------
*/
bl bl1_early_platform_setup
bl bl1_plat_arch_setup
/* --------------------------------------------------
* Initialize platform and jump to our c-entry point
* for this type of reset.
* --------------------------------------------------
*/
bl bl1_main
/* --------------------------------------------------
* Do the transition to next boot image.
* --------------------------------------------------
*/
b el3_exit
endfunc bl1_entrypoint