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To make software license auditing simpler, use SPDX[0] license identifiers instead of duplicating the license text in every file. NOTE: Files that have been imported by FreeBSD have not been modified. [0]: https://spdx.org/ Change-Id: I80a00e1f641b8cc075ca5a95b10607ed9ed8761a Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
58 lines
1.8 KiB
ArmAsm
58 lines
1.8 KiB
ArmAsm
/*
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* Copyright (c) 2013-2015, ARM Limited and Contributors. All rights reserved.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#include <arch.h>
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#include <el3_common_macros.S>
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.globl bl1_entrypoint
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/* -----------------------------------------------------
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* bl1_entrypoint() is the entry point into the trusted
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* firmware code when a cpu is released from warm or
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* cold reset.
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* -----------------------------------------------------
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*/
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func bl1_entrypoint
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/* ---------------------------------------------------------------------
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* If the reset address is programmable then bl1_entrypoint() is
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* executed only on the cold boot path. Therefore, we can skip the warm
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* boot mailbox mechanism.
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* ---------------------------------------------------------------------
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*/
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el3_entrypoint_common \
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_set_endian=1 \
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_warm_boot_mailbox=!PROGRAMMABLE_RESET_ADDRESS \
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_secondary_cold_boot=!COLD_BOOT_SINGLE_CPU \
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_init_memory=1 \
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_init_c_runtime=1 \
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_exception_vectors=bl1_exceptions
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/* ---------------------------------------------
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* Architectural init. can be generic e.g.
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* enabling stack alignment and platform spec-
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* ific e.g. MMU & page table setup as per the
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* platform memory map. Perform the latter here
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* and the former in bl1_main.
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* ---------------------------------------------
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*/
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bl bl1_early_platform_setup
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bl bl1_plat_arch_setup
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/* --------------------------------------------------
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* Initialize platform and jump to our c-entry point
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* for this type of reset.
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* --------------------------------------------------
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*/
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bl bl1_main
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/* --------------------------------------------------
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* Do the transition to next boot image.
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* --------------------------------------------------
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*/
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b el3_exit
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endfunc bl1_entrypoint
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