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![]() The FEATURE_DETECTION functionality had some definitions in a header file, although they were only used internally in the .c file. Move them over there, since there are of no interest to other users. Also use the opportuntiy to rename the less telling FEAT_STATE_[12] names, and let the "0" case join the game. We use DISABLED, ALWAYS, and CHECK now, so that the casual reader has some idea what those numbers are supposed to mean. feature_panic() becomes "static inline", since disabling all features makes it unused, so the compiler complains otherwise. Finally add a new category "cpufeat" to cover CPU feature related changes. Signed-off-by: Andre Przywara <andre.przywara@arm.com> Change-Id: If0c8ba91ad22440260ccff383c33bdd055eefbdc |
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aarch32 | ||
aarch64 | ||
backtrace | ||
bl_common.c | ||
desc_image_load.c | ||
fdt_fixup.c | ||
fdt_wrappers.c | ||
fdt_wrappers.mk | ||
feat_detect.c | ||
image_decompress.c | ||
runtime_svc.c | ||
tf_crc32.c | ||
tf_log.c | ||
uuid.c |