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![]() Currently, the registers which are maintained per-world, does not take into account the reset value while configuring the context for the respective world. This leads to an issue, wherein the register retains the same value across world switch, which is an error. This patch addresses this problem, by configuring the register (cptr_el3) precisely according to the world, the cpu is in execution via resetting it before initializing the world specific context. Change-Id: I592d82af373155fca67eed109c199341c305f0b9 Signed-off-by: Jayanth Dodderi Chidanand <jayanthdodderi.chidanand@arm.com> |
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aarch32 | ||
aarch64 | ||
cpu_data_array.c |