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![]() BL2 still uses the STM32 header binary format to be loaded from ROM code. BL32 and BL33 and their respective device tree files are now put together in a FIP file. One DTB is created for each BL. To reduce their sizes, 2 new dtsi file are in charge of removing useless nodes for a given BL. This is done because BL2 and BL32 share the same device tree files base. The previous way of booting is still available, the compilation flag STM32MP_USE_STM32IMAGE has to be set to 1 in the make command. Some files are duplicated and their names modified with _stm32_ to avoid too much switches in the code. Change-Id: I1ffada0af58486d4cf6044511b51e56b52269817 Signed-off-by: Lionel Debieve <lionel.debieve@st.com> Signed-off-by: Yann Gautier <yann.gautier@foss.st.com> |
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allwinner | ||
amlogic | ||
arm | ||
brcm | ||
common | ||
hisilicon | ||
imx | ||
intel/soc | ||
layerscape | ||
marvell | ||
mediatek | ||
nvidia/tegra | ||
nxp | ||
qemu | ||
qti | ||
renesas | ||
rockchip | ||
rpi | ||
socionext | ||
st | ||
ti/k3 | ||
xilinx |