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![]() The common section data are repeated in many linker scripts (often
twice in each script to support SEPARATE_CODE_AND_RODATA). When you
add a new read-only data section, you end up with touching lots of
places.
After this commit, you will only need to touch bl_common.ld.h when
you add a new section to RODATA_COMMON.
Replace a series of RO section with RODATA_COMMON, which contains
6 sections, some of which did not exist before.
This is not a big deal because unneeded data should not be compiled
in the first place. I believe this should be controlled by BL*_SOURCES
in Makefiles, not by linker scripts.
When I was working on this commit, the BL1 image size increased
due to the fconf_populator. Commit
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.. | ||
aarch32 | ||
aarch64 | ||
bl2.ld.S | ||
bl2.mk | ||
bl2_el3.ld.S | ||
bl2_image_load_v2.c | ||
bl2_main.c | ||
bl2_private.h |