mirror of
https://github.com/ARM-software/arm-trusted-firmware.git
synced 2025-04-17 01:54:22 +00:00
Console: Use callee-saved registers
This allows the console drivers to be implemented in C Change-Id: Ibac859c4bcef0e92a0dcacc6b58ac19bc69b8342 Signed-off-by: Sathees Balya <sathees.balya@arm.com>
This commit is contained in:
parent
8ae41aec32
commit
d35cc347db
1 changed files with 84 additions and 67 deletions
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@ -39,10 +39,11 @@
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* persistent memory (e.g. the data section).
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* persistent memory (e.g. the data section).
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* In : x0 - address of console_t structure
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* In : x0 - address of console_t structure
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* Out: x0 - Always 1 (for easier tail calling)
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* Out: x0 - Always 1 (for easier tail calling)
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* Clobber list: x0, x1, x14, x15
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* Clobber list: x0, x1
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* -----------------------------------------------
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* -----------------------------------------------
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*/
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*/
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func console_register
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func console_register
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stp x21, x30, [sp, #-16]!
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#if ENABLE_ASSERTIONS
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#if ENABLE_ASSERTIONS
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/* Assert that x0 isn't a NULL pointer */
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/* Assert that x0 isn't a NULL pointer */
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cmp x0, #0
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cmp x0, #0
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@ -59,18 +60,17 @@ func console_register
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not_on_stack:
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not_on_stack:
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/* Assert that this struct isn't in the list */
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/* Assert that this struct isn't in the list */
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mov x1, x0 /* Preserve x0 and x30 */
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mov x1, x0 /* Preserve x0 and x30 */
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mov x15, x30
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bl console_is_registered
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bl console_is_registered
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cmp x0, #0
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cmp x0, #0
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ASM_ASSERT(eq)
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ASM_ASSERT(eq)
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mov x30, x15
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mov x0, x1
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mov x0, x1
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#endif /* ENABLE_ASSERTIONS */
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#endif /* ENABLE_ASSERTIONS */
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adrp x14, console_list
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adrp x21, console_list
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ldr x1, [x14, :lo12:console_list] /* X1 = first struct in list */
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ldr x1, [x21, :lo12:console_list] /* X1 = first struct in list */
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str x0, [x14, :lo12:console_list] /* list head = new console */
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str x0, [x21, :lo12:console_list] /* list head = new console */
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str x1, [x0, #CONSOLE_T_NEXT] /* new console next ptr = X1 */
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str x1, [x0, #CONSOLE_T_NEXT] /* new console next ptr = X1 */
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mov x0, #1
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mov x0, #1
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ldp x21, x30, [sp], #16
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ret
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ret
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endfunc console_register
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endfunc console_register
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@ -80,7 +80,7 @@ endfunc console_register
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* of currently active consoles and remove it.
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* of currently active consoles and remove it.
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* In: x0 - address of console_t struct to remove
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* In: x0 - address of console_t struct to remove
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* Out: x0 - removed address, or NULL if not found
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* Out: x0 - removed address, or NULL if not found
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* Clobber list: x0, x1, x14
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* Clobber list: x0, x1
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* -----------------------------------------------
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* -----------------------------------------------
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*/
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*/
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func console_unregister
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func console_unregister
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@ -89,25 +89,28 @@ func console_unregister
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cmp x0, #0
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cmp x0, #0
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ASM_ASSERT(ne)
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ASM_ASSERT(ne)
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#endif /* ENABLE_ASSERTIONS */
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#endif /* ENABLE_ASSERTIONS */
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adrp x14, console_list
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stp x21, xzr, [sp, #-16]!
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add x14, x14, :lo12:console_list /* X14 = ptr to first struct */
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adrp x21, console_list
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ldr x1, [x14] /* X1 = first struct */
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add x21, x21, :lo12:console_list /* X21 = ptr to first struct */
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ldr x1, [x21] /* X1 = first struct */
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unregister_loop:
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unregister_loop:
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cbz x1, unregister_not_found
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cbz x1, unregister_not_found
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cmp x0, x1
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cmp x0, x1
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b.eq unregister_found
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b.eq unregister_found
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ldr x14, [x14] /* X14 = next ptr of struct */
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ldr x21, [x21] /* X21 = next ptr of struct */
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ldr x1, [x14] /* X1 = next struct */
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ldr x1, [x21] /* X1 = next struct */
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b unregister_loop
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b unregister_loop
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unregister_found:
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unregister_found:
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ldr x1, [x1] /* X1 = next struct */
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ldr x1, [x1] /* X1 = next struct */
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str x1, [x14] /* prev->next = cur->next */
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str x1, [x21] /* prev->next = cur->next */
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ldp x21, xzr, [sp], #16
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ret
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ret
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unregister_not_found:
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unregister_not_found:
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mov x0, #0 /* return NULL if not found */
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mov x0, #0 /* return NULL if not found */
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ldp x21, xzr, [sp], #16
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ret
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ret
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endfunc console_unregister
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endfunc console_unregister
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@ -117,7 +120,7 @@ endfunc console_unregister
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* registered or not.
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* registered or not.
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* In: x0 - address of console_t struct to remove
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* In: x0 - address of console_t struct to remove
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* Out: x0 - 1 if it is registered, 0 if not.
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* Out: x0 - 1 if it is registered, 0 if not.
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* Clobber list: x0, x14
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* Clobber list: x0
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* -----------------------------------------------
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* -----------------------------------------------
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*/
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*/
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func console_is_registered
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func console_is_registered
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@ -126,19 +129,22 @@ func console_is_registered
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cmp x0, #0
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cmp x0, #0
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ASM_ASSERT(ne)
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ASM_ASSERT(ne)
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#endif /* ENABLE_ASSERTIONS */
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#endif /* ENABLE_ASSERTIONS */
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adrp x14, console_list
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stp x21, xzr, [sp, #-16]!
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ldr x14, [x14, :lo12:console_list] /* X14 = first console struct */
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adrp x21, console_list
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ldr x21, [x21, :lo12:console_list] /* X21 = first console struct */
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check_registered_loop:
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check_registered_loop:
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cbz x14, console_not_registered /* Check if end of list */
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cbz x21, console_not_registered /* Check if end of list */
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cmp x0, x14 /* Check if the pointers are different */
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cmp x0, x21 /* Check if the pointers are different */
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b.eq console_registered
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b.eq console_registered
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ldr x14, [x14, #CONSOLE_T_NEXT] /* Get pointer to next struct */
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ldr x21, [x21, #CONSOLE_T_NEXT] /* Get pointer to next struct */
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b check_registered_loop
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b check_registered_loop
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console_not_registered:
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console_not_registered:
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mov x0, #0
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mov x0, #0
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ldp x21, xzr, [sp], #16
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ret
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ret
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console_registered:
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console_registered:
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mov x0, #1
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mov x0, #1
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ldp x21, xzr, [sp], #16
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ret
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ret
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endfunc console_is_registered
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endfunc console_is_registered
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@ -186,38 +192,41 @@ endfunc console_set_scope
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* In : x0 - character to be printed
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* In : x0 - character to be printed
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* Out: x0 - printed character on success, or < 0
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* Out: x0 - printed character on success, or < 0
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if at least one console had an error
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if at least one console had an error
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* Clobber list : x0, x1, x2, x12, x13, x14, x15
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* Clobber list : x0, x1, x2
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* ---------------------------------------------
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* ---------------------------------------------
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*/
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*/
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func console_putc
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func console_putc
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mov x15, x30
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stp x21, x30, [sp, #-16]!
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mov w13, #ERROR_NO_VALID_CONSOLE /* W13 = current return value */
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stp x19, x20, [sp, #-16]!
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mov w12, w0 /* W12 = character to print */
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mov w20, #ERROR_NO_VALID_CONSOLE /* W20 = current return value */
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adrp x14, console_list
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mov w19, w0 /* W19 = character to print */
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ldr x14, [x14, :lo12:console_list] /* X14 = first console struct */
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adrp x21, console_list
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ldr x21, [x21, :lo12:console_list] /* X21 = first console struct */
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putc_loop:
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putc_loop:
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cbz x14, putc_done
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cbz x21, putc_done
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adrp x1, console_state
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adrp x1, console_state
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ldrb w1, [x1, :lo12:console_state]
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ldrb w1, [x1, :lo12:console_state]
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ldr w2, [x14, #CONSOLE_T_FLAGS]
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ldr w2, [x21, #CONSOLE_T_FLAGS]
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tst w1, w2
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tst w1, w2
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b.eq putc_continue
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b.eq putc_continue
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ldr x2, [x14, #CONSOLE_T_PUTC]
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ldr x2, [x21, #CONSOLE_T_PUTC]
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cbz x2, putc_continue
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cbz x2, putc_continue
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mov w0, w12
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mov w0, w19
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mov x1, x14
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mov x1, x21
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blr x2
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blr x2
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cmp w13, #ERROR_NO_VALID_CONSOLE /* update W13 if it's NOVALID */
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cmp w20, #ERROR_NO_VALID_CONSOLE /* update W20 if it's NOVALID */
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ccmp w0, #0, #0x8, ne /* else update it if W0 < 0 */
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ccmp w0, #0, #0x8, ne /* else update it if W0 < 0 */
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csel w13, w0, w13, lt
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csel w20, w0, w20, lt
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putc_continue:
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putc_continue:
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ldr x14, [x14] /* X14 = next struct */
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ldr x21, [x21] /* X21 = next struct */
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b putc_loop
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b putc_loop
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putc_done:
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putc_done:
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mov w0, w13
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mov w0, w20
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ret x15
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ldp x19, x20, [sp], #16
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ldp x21, x30, [sp], #16
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ret
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endfunc console_putc
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endfunc console_putc
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/* ---------------------------------------------
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/* ---------------------------------------------
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@ -230,42 +239,47 @@ endfunc console_putc
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* if all active consoles report real errors
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* if all active consoles report real errors
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* (other than just not having a char available).
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* (other than just not having a char available).
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* Out : x0 - read character, or < 0 on error
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* Out : x0 - read character, or < 0 on error
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* Clobber list : x0, x1, x13, x14, x15
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* Clobber list : x0, x1
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* ---------------------------------------------
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* ---------------------------------------------
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*/
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*/
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func console_getc
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func console_getc
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mov x15, x30
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stp x30, xzr, [sp, #-16]!
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stp x20, x21, [sp, #-16]!
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getc_try_again:
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getc_try_again:
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mov w13, #ERROR_NO_VALID_CONSOLE /* W13 = current return value */
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mov w20, #ERROR_NO_VALID_CONSOLE /* W20 = current return value */
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adrp x14, console_list
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adrp x21, console_list
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ldr x14, [x14, :lo12:console_list] /* X14 = first console struct */
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ldr x21, [x21, :lo12:console_list] /* X21 = first console struct */
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cbnz x14, getc_loop
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cbnz x21, getc_loop
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mov w0, w13 /* If no consoles registered */
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mov w0, w20 /* If no consoles registered */
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ret x15 /* return immediately. */
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ldp x20, x21, [sp], #16
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ldp x30, xzr, [sp], #16
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ret /* return immediately. */
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getc_loop:
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getc_loop:
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adrp x0, console_state
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adrp x0, console_state
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ldrb w0, [x0, :lo12:console_state]
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ldrb w0, [x0, :lo12:console_state]
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ldr w1, [x14, #CONSOLE_T_FLAGS]
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ldr w1, [x21, #CONSOLE_T_FLAGS]
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tst w0, w1
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tst w0, w1
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b.eq getc_continue
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b.eq getc_continue
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ldr x1, [x14, #CONSOLE_T_GETC]
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ldr x1, [x21, #CONSOLE_T_GETC]
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cbz x1, getc_continue
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cbz x1, getc_continue
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mov x0, x14
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mov x0, x21
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blr x1
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blr x1
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cmp w0, #0 /* if X0 >= 0: return */
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cmp w0, #0 /* if X0 >= 0: return */
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b.ge getc_found
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b.ge getc_found
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cmp w13, #ERROR_NO_PENDING_CHAR /* may update W13 (NOCHAR has */
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cmp w20, #ERROR_NO_PENDING_CHAR /* may update W20 (NOCHAR has */
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csel w13, w13, w0, eq /* precedence vs real errors) */
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csel w20, w20, w0, eq /* precedence vs real errors) */
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getc_continue:
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getc_continue:
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ldr x14, [x14] /* X14 = next struct */
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ldr x21, [x21] /* X21 = next struct */
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cbnz x14, getc_loop
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cbnz x21, getc_loop
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cmp w13, #ERROR_NO_PENDING_CHAR /* Keep scanning if at least */
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cmp w20, #ERROR_NO_PENDING_CHAR /* Keep scanning if at least */
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b.eq getc_try_again /* one console returns NOCHAR */
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b.eq getc_try_again /* one console returns NOCHAR */
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mov w0, w13
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mov w0, w20
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getc_found:
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getc_found:
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ret x15
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ldp x20, x21, [sp], #16
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ldp x30, xzr, [sp], #16
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ret
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endfunc console_getc
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endfunc console_getc
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/* ---------------------------------------------
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/* ---------------------------------------------
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@ -274,34 +288,37 @@ endfunc console_getc
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* data that hasn't been output. Calls all
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* data that hasn't been output. Calls all
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* console's flush() handlers in succession.
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* console's flush() handlers in succession.
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* Out: x0 - 0 on success, < 0 if at least one error
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* Out: x0 - 0 on success, < 0 if at least one error
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* Clobber list : x0, x1, x2, x3, x4, x5, x13, x14, x15
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* Clobber list : x0, x1, x2
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* ---------------------------------------------
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* ---------------------------------------------
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*/
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*/
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func console_flush
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func console_flush
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mov x15, x30
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stp x30, xzr, [sp, #-16]!
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mov w13, #ERROR_NO_VALID_CONSOLE /* W13 = current return value */
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stp x20, x21, [sp, #-16]!
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adrp x14, console_list
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mov w20, #ERROR_NO_VALID_CONSOLE /* W20 = current return value */
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ldr x14, [x14, :lo12:console_list] /* X14 = first console struct */
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adrp x21, console_list
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ldr x21, [x21, :lo12:console_list] /* X21 = first console struct */
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flush_loop:
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flush_loop:
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cbz x14, flush_done
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cbz x21, flush_done
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adrp x1, console_state
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adrp x1, console_state
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ldrb w1, [x1, :lo12:console_state]
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ldrb w1, [x1, :lo12:console_state]
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ldr w2, [x14, #CONSOLE_T_FLAGS]
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ldr w2, [x21, #CONSOLE_T_FLAGS]
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tst w1, w2
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tst w1, w2
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b.eq flush_continue
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b.eq flush_continue
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ldr x1, [x14, #CONSOLE_T_FLUSH]
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ldr x1, [x21, #CONSOLE_T_FLUSH]
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cbz x1, flush_continue
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cbz x1, flush_continue
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mov x0, x14
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mov x0, x21
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blr x1
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blr x1
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cmp w13, #ERROR_NO_VALID_CONSOLE /* update W13 if it's NOVALID */
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cmp w20, #ERROR_NO_VALID_CONSOLE /* update W20 if it's NOVALID */
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ccmp w0, #0, #0x8, ne /* else update it if W0 < 0 */
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ccmp w0, #0, #0x8, ne /* else update it if W0 < 0 */
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csel w13, w0, w13, lt
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csel w20, w0, w20, lt
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flush_continue:
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flush_continue:
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ldr x14, [x14] /* X14 = next struct */
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ldr x21, [x21] /* X21 = next struct */
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b flush_loop
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b flush_loop
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flush_done:
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flush_done:
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mov w0, w13
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mov w0, w20
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ret x15
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ldp x20, x21, [sp], #16
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ldp x30, xzr, [sp], #16
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ret
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endfunc console_flush
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endfunc console_flush
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