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stm32: Use generic console_t data structure
Since now the generic console_t structure holds the UART base address as well, let's use that generic location and drop the UART driver specific data structure at all. Change-Id: Iea6ca26ff4903c33f0fad27fec96fdbabd4e0a91 Signed-off-by: Andre Przywara <andre.przywara@arm.com>
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c01ee06b53
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c10db6deb1
4 changed files with 12 additions and 19 deletions
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@ -91,14 +91,14 @@ endfunc console_stm32_core_init
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/* -------------------------------------------------------
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* int console_stm32_register(uintptr_t baseaddr,
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* uint32_t clock, uint32_t baud,
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* struct console_stm32 *console);
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* console_t *console);
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* Function to initialize and register a new STM32
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* console. Storage passed in for the console struct
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* *must* be persistent (i.e. not from the stack).
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* In: r0 - UART register base address
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* r1 - UART clock in Hz
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* r2 - Baud rate
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* r3 - pointer to empty console_stm32 struct
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* r3 - pointer to empty console_t struct
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* Out: return 1 on success, 0 on error
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* Clobber list : r0, r1, r2
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* -------------------------------------------------------
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@ -108,7 +108,7 @@ func console_stm32_register
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mov r4, r3
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cmp r4, #0
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beq register_fail
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str r0, [r4, #CONSOLE_T_STM32_BASE]
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str r0, [r4, #CONSOLE_T_BASE]
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bl console_stm32_core_init
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cmp r0, #0
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@ -157,7 +157,7 @@ putc_error:
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endfunc console_stm32_core_putc
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/* ------------------------------------------------------------
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* int console_stm32_putc(int c, struct console_stm32 *console)
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* int console_stm32_putc(int c, console_t *console)
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* Function to output a character over the console. It
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* returns the character printed on success or -1 on error.
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* In: r0 - character to be printed
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@ -171,7 +171,7 @@ func console_stm32_putc
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cmp r1, #0
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ASM_ASSERT(ne)
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#endif /* ENABLE_ASSERTIONS */
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ldr r1, [r1, #CONSOLE_T_STM32_BASE]
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ldr r1, [r1, #CONSOLE_T_BASE]
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b console_stm32_core_putc
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endfunc console_stm32_putc
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@ -219,7 +219,7 @@ flush_error:
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endfunc console_stm32_core_flush
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/* ------------------------------------------------------
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* int console_stm32_flush(struct console_stm32 *console)
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* int console_stm32_flush(console_t *console)
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* Function to force a write of all buffered
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* data that hasn't been output.
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* In : r0 - pointer to console_t structure
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@ -232,6 +232,6 @@ func console_stm32_flush
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cmp r0, #0
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ASM_ASSERT(ne)
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#endif /* ENABLE_ASSERTIONS */
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ldr r0, [r0, #CONSOLE_T_STM32_BASE]
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ldr r0, [r0, #CONSOLE_T_BASE]
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b console_stm32_core_flush
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endfunc console_stm32_flush
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@ -9,17 +9,10 @@
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#include <drivers/console.h>
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#define CONSOLE_T_STM32_BASE CONSOLE_T_DRVDATA
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#ifndef __ASSEMBLER__
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#include <stdint.h>
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struct console_stm32 {
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console_t console;
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uintptr_t base;
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};
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/*
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* Initialize a new STM32 console instance and register it with the console
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* framework. The |console| pointer must point to storage that will be valid
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@ -27,7 +20,7 @@ struct console_stm32 {
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* Its contents will be reinitialized from scratch.
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*/
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int console_stm32_register(uintptr_t baseaddr, uint32_t clock, uint32_t baud,
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struct console_stm32 *console);
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console_t *console);
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#endif /*__ASSEMBLER__*/
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@ -31,7 +31,7 @@
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#include <stm32mp1_context.h>
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#include <stm32mp1_dbgmcu.h>
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static struct console_stm32 console;
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static console_t console;
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static struct stm32mp_auth_ops stm32mp1_auth_ops;
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static void print_reset_reason(void)
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@ -273,7 +273,7 @@ void bl2_el3_plat_arch_setup(void)
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panic();
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}
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console_set_scope(&console.console, CONSOLE_FLAG_BOOT |
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console_set_scope(&console, CONSOLE_FLAG_BOOT |
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CONSOLE_FLAG_CRASH | CONSOLE_FLAG_TRANSLATE_CRLF);
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stm32mp_print_cpuinfo();
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@ -35,7 +35,7 @@
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******************************************************************************/
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static entry_point_info_t bl33_image_ep_info;
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static struct console_stm32 console;
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static console_t console;
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/*******************************************************************************
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* Interrupt handler for FIQ (secure IRQ)
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@ -142,7 +142,7 @@ void sp_min_early_platform_setup2(u_register_t arg0, u_register_t arg1,
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#ifdef DEBUG
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console_flags |= CONSOLE_FLAG_RUNTIME;
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#endif
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console_set_scope(&console.console, console_flags);
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console_set_scope(&console, console_flags);
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}
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}
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