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meson: Use generic console_t data structure
Since now the generic console_t structure holds the UART base address as well, let's use that generic location and drop the UART driver specific data structure at all. Change-Id: I07a07677153d3671ced776671e4f107824d3df16 Signed-off-by: Andre Przywara <andre.przywara@arm.com>
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3 changed files with 12 additions and 19 deletions
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@ -46,14 +46,14 @@
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/* -----------------------------------------------
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/* -----------------------------------------------
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* int console_meson_register(uintptr_t base,
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* int console_meson_register(uintptr_t base,
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* uint32_t clk, uint32_t baud,
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* uint32_t clk, uint32_t baud,
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* console_meson_t *console);
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* console_t *console);
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* Function to initialize and register a new MESON
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* Function to initialize and register a new MESON
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* console. Storage passed in for the console struct
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* console. Storage passed in for the console struct
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* *must* be persistent (i.e. not from the stack).
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* *must* be persistent (i.e. not from the stack).
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* In: x0 - UART register base address
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* In: x0 - UART register base address
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* w1 - UART clock in Hz
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* w1 - UART clock in Hz
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* w2 - Baud rate
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* w2 - Baud rate
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* x3 - pointer to empty console_meson_t struct
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* x3 - pointer to empty console_t struct
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* Out: return 1 on success, 0 on error
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* Out: return 1 on success, 0 on error
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* Clobber list : x0, x1, x2, x6, x7, x14
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* Clobber list : x0, x1, x2, x6, x7, x14
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* -----------------------------------------------
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* -----------------------------------------------
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@ -62,7 +62,7 @@ func console_meson_register
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mov x7, x30
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mov x7, x30
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mov x6, x3
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mov x6, x3
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cbz x6, register_fail
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cbz x6, register_fail
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str x0, [x6, #CONSOLE_T_MESON_BASE]
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str x0, [x6, #CONSOLE_T_BASE]
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bl console_meson_init
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bl console_meson_init
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cbz x0, register_fail
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cbz x0, register_fail
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@ -128,7 +128,7 @@ init_fail:
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endfunc console_meson_init
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endfunc console_meson_init
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/* --------------------------------------------------------
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/* --------------------------------------------------------
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* int console_meson_putc(int c, console_meson_t *console)
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* int console_meson_putc(int c, console_t *console)
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* Function to output a character over the console. It
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* Function to output a character over the console. It
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* returns the character printed on success or -1 on error.
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* returns the character printed on success or -1 on error.
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* In : w0 - character to be printed
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* In : w0 - character to be printed
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@ -142,7 +142,7 @@ func console_meson_putc
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cmp x1, #0
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cmp x1, #0
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ASM_ASSERT(ne)
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ASM_ASSERT(ne)
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#endif /* ENABLE_ASSERTIONS */
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#endif /* ENABLE_ASSERTIONS */
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ldr x1, [x1, #CONSOLE_T_MESON_BASE]
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ldr x1, [x1, #CONSOLE_T_BASE]
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b console_meson_core_putc
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b console_meson_core_putc
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endfunc console_meson_putc
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endfunc console_meson_putc
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@ -179,7 +179,7 @@ func console_meson_core_putc
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endfunc console_meson_core_putc
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endfunc console_meson_core_putc
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/* ---------------------------------------------
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/* ---------------------------------------------
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* int console_meson_getc(console_meson_t *console)
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* int console_meson_getc(console_t *console)
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* Function to get a character from the console.
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* Function to get a character from the console.
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* It returns the character grabbed on success
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* It returns the character grabbed on success
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* or -1 if no character is available.
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* or -1 if no character is available.
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@ -193,7 +193,7 @@ func console_meson_getc
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cmp x0, #0
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cmp x0, #0
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ASM_ASSERT(ne)
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ASM_ASSERT(ne)
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#endif /* ENABLE_ASSERTIONS */
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#endif /* ENABLE_ASSERTIONS */
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ldr x0, [x0, #CONSOLE_T_MESON_BASE]
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ldr x0, [x0, #CONSOLE_T_BASE]
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b console_meson_core_getc
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b console_meson_core_getc
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endfunc console_meson_getc
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endfunc console_meson_getc
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@ -224,7 +224,7 @@ func console_meson_core_getc
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endfunc console_meson_core_getc
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endfunc console_meson_core_getc
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/* ---------------------------------------------
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/* ---------------------------------------------
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* int console_meson_flush(console_meson_t *console)
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* int console_meson_flush(console_t *console)
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* Function to force a write of all buffered
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* Function to force a write of all buffered
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* data that hasn't been output.
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* data that hasn't been output.
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* In : x0 - pointer to console_t structure
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* In : x0 - pointer to console_t structure
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@ -237,7 +237,7 @@ func console_meson_flush
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cmp x0, #0
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cmp x0, #0
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ASM_ASSERT(ne)
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ASM_ASSERT(ne)
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#endif /* ENABLE_ASSERTIONS */
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#endif /* ENABLE_ASSERTIONS */
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ldr x0, [x0, #CONSOLE_T_MESON_BASE]
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ldr x0, [x0, #CONSOLE_T_BASE]
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b console_meson_core_flush
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b console_meson_core_flush
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endfunc console_meson_flush
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endfunc console_meson_flush
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@ -9,17 +9,10 @@
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#include <drivers/console.h>
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#include <drivers/console.h>
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#define CONSOLE_T_MESON_BASE CONSOLE_T_DRVDATA
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#ifndef __ASSEMBLER__
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#ifndef __ASSEMBLER__
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#include <stdint.h>
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#include <stdint.h>
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typedef struct {
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console_t console;
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uintptr_t base;
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} console_meson_t;
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/*
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/*
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* Initialize a new meson console instance and register it with the console
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* Initialize a new meson console instance and register it with the console
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* framework. The |console| pointer must point to storage that will be valid
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* framework. The |console| pointer must point to storage that will be valid
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@ -30,7 +23,7 @@ typedef struct {
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* order to make this function future-proof.
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* order to make this function future-proof.
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*/
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*/
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int console_meson_register(uintptr_t baseaddr, uint32_t clock, uint32_t baud,
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int console_meson_register(uintptr_t baseaddr, uint32_t clock, uint32_t baud,
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console_meson_t *console);
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console_t *console);
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#endif /*__ASSEMBLER__*/
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#endif /*__ASSEMBLER__*/
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@ -11,7 +11,7 @@
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/*******************************************************************************
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/*******************************************************************************
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* Function that sets up the console
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* Function that sets up the console
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******************************************************************************/
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******************************************************************************/
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static console_meson_t aml_console;
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static console_t aml_console;
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void aml_console_init(void)
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void aml_console_init(void)
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{
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{
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@ -28,6 +28,6 @@ void aml_console_init(void)
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panic();
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panic();
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}
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}
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console_set_scope(&aml_console.console,
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console_set_scope(&aml_console,
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CONSOLE_FLAG_BOOT | CONSOLE_FLAG_RUNTIME);
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CONSOLE_FLAG_BOOT | CONSOLE_FLAG_RUNTIME);
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}
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}
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