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cadence: uart: comply to console_register prototype
Signed-off-by: Alexei Colin <acolin@isi.edu>
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parent
9d068f66b1
commit
23b6fa4ee1
2 changed files with 7 additions and 5 deletions
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@ -56,21 +56,23 @@ endfunc console_cdns_core_init
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.globl console_cdns_register
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/* -----------------------------------------------
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* int console_cdns_register(uint64_t baseaddr,
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* int console_cdns_register(uintptr_t baseaddr,
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* uint32_t clock, uint32_t baud,
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* console_cdns_t *console);
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* Function to initialize and register a new CDNS
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* console. Storage passed in for the console struct
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* *must* be persistent (i.e. not from the stack).
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* In: x0 - UART register base address
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* x1 - pointer to empty console_cdns_t struct
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* w1 - UART clock in Hz
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* w2 - Baud rate
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* x3 - pointer to empty console_16550_t struct
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* Out: return 1 on success, 0 on error
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* Clobber list : x0, x1, x2, x6, x7, x14
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* -----------------------------------------------
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*/
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func console_cdns_register
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mov x7, x30
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mov x6, x1
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mov x6, x3
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cbz x6, register_fail
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str x0, [x6, #CONSOLE_T_CDNS_BASE]
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@ -78,7 +80,7 @@ func console_cdns_register
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cbz x0, register_fail
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mov x0, x6
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mov x30, v7
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mov x30, x7
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finish_console_register cdns putc=1, getc=1, flush=1
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register_fail:
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@ -42,7 +42,7 @@ typedef struct {
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* for the lifetime of the console, such as a global or static local variable.
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* Its contents will be reinitialized from scratch.
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*/
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int console_cdns_register(uint64_t baseaddr, uint32_t clock, uint32_t baud,
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int console_cdns_register(uintptr_t baseaddr, uint32_t clock, uint32_t baud,
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console_cdns_t *console);
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#endif /*__ASSEMBLY__*/
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