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bl1: add bl1_plat_handle_{pre,post}_image_load()
Just like bl2_, add pre/post image load handlers for BL1. No argument is needed since BL2 is the only image loaded by BL1. Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
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4 changed files with 60 additions and 2 deletions
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2013-2017, ARM Limited and Contributors. All rights reserved.
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* Copyright (c) 2013-2018, ARM Limited and Contributors. All rights reserved.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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@ -178,6 +178,12 @@ void bl1_load_bl2(void)
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INFO("BL1: Loading BL2\n");
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#if LOAD_IMAGE_V2
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err = bl1_plat_handle_pre_image_load();
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if (err) {
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ERROR("Failure in pre image load handling of BL2 (%d)\n", err);
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plat_error_handler(err);
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}
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err = load_auth_image(BL2_IMAGE_ID, image_info);
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#else
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/* Load the BL2 image */
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@ -194,6 +200,14 @@ void bl1_load_bl2(void)
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plat_error_handler(err);
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}
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#if LOAD_IMAGE_V2
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/* Allow platform to handle image information. */
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err = bl1_plat_handle_post_image_load();
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if (err) {
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ERROR("Failure in post image load handling of BL2 (%d)\n", err);
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plat_error_handler(err);
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}
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/*
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* Create a new layout of memory for BL2 as seen by BL1 i.e.
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* tell it the amount of total and free memory available.
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@ -201,7 +215,6 @@ void bl1_load_bl2(void)
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* to BL2. BL2 will read the memory layout before using its
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* memory for other purposes.
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*/
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#if LOAD_IMAGE_V2
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bl2_tzram_layout = (meminfo_t *) bl1_tzram_layout->total_base;
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#else
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bl2_tzram_layout = (meminfo_t *) bl1_tzram_layout->free_base;
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@ -1259,6 +1259,30 @@ standard platforms return an image descriptor corresponding to BL2 or one of
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the firmware update images defined in the Trusted Board Boot Requirements
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specification.
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Function : bl1\_plat\_handle\_pre\_image\_load() [optional]
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Argument : void
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Return : int
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This function can be used by the platforms to update/use image information
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for BL2. This function is currently invoked in BL1 before loading BL2,
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when LOAD\_IMAGE\_V2 is enabled.
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Function : bl1\_plat\_handle\_post\_image\_load() [optional]
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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::
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Argument : void
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Return : int
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This function can be used by the platforms to update/use image information
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for BL2. This function is currently invoked in BL1 after loading BL2,
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when LOAD\_IMAGE\_V2 is enabled.
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Function : bl1\_plat\_fwu\_done() [optional]
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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@ -155,6 +155,15 @@ struct image_desc *bl1_plat_get_image_desc(unsigned int image_id);
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*/
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__dead2 void bl1_plat_fwu_done(void *client_cookie, void *reserved);
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#if LOAD_IMAGE_V2
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/*
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* This function can be used by the platforms to update/use image
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* information for BL2.
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*/
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int bl1_plat_handle_pre_image_load(void);
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int bl1_plat_handle_post_image_load(void);
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#endif /* LOAD_IMAGE_V2 */
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/*******************************************************************************
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* Mandatory BL2 functions
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@ -12,6 +12,8 @@
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*/
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#pragma weak plat_error_handler
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#pragma weak bl1_plat_handle_pre_image_load
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#pragma weak bl1_plat_handle_post_image_load
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#pragma weak bl2_plat_preload_setup
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#pragma weak bl2_plat_handle_pre_image_load
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#pragma weak bl2_plat_handle_post_image_load
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@ -23,6 +25,16 @@ void __dead2 plat_error_handler(int err)
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wfi();
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}
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int bl1_plat_handle_pre_image_load(void)
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{
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return 0;
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}
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int bl1_plat_handle_post_image_load(void)
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{
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return 0;
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}
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void bl2_plat_preload_setup(void)
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{
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}
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