mirror of
https://abf.rosa.ru/djam/SDL3.git
synced 2025-04-22 00:14:34 +00:00
commit
4a7a270a28
7 changed files with 232 additions and 61 deletions
2
.abf.yml
2
.abf.yml
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@ -1,2 +1,2 @@
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sources:
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sources:
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||||||
SDL2-2.0.10.tar.gz: fb31312ea1d4b45db839796ae2336dfe3d5884e5
|
SDL2-2.30.6.tar.gz: 76d70f28a0c044111b461a189f02196814fd116e
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||||||
|
|
181
FindSDL2.cmake
Normal file
181
FindSDL2.cmake
Normal file
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@ -0,0 +1,181 @@
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||||||
|
# Locate SDL2 library
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||||||
|
# This module defines
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||||||
|
# SDL2_LIBRARY, the name of the library to link against
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||||||
|
# SDL2_FOUND, if false, do not try to link to SDL2
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||||||
|
# SDL2_INCLUDE_DIR, where to find SDL.h
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#
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||||||
|
# This module responds to the the flag:
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# SDL2_BUILDING_LIBRARY
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||||||
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# If this is defined, then no SDL2_main will be linked in because
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# only applications need main().
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||||||
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# Otherwise, it is assumed you are building an application and this
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||||||
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# module will attempt to locate and set the the proper link flags
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||||||
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# as part of the returned SDL2_LIBRARY variable.
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||||||
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#
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# Don't forget to include SDL2main.h and SDL2main.m your project for the
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||||||
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# OS X framework based version. (Other versions link to -lSDL2main which
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||||||
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# this module will try to find on your behalf.) Also for OS X, this
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||||||
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# module will automatically add the -framework Cocoa on your behalf.
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||||||
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#
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||||||
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#
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||||||
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# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
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||||||
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# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
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||||||
|
# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
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||||||
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# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
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||||||
|
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
|
||||||
|
# as appropriate. These values are used to generate the final SDL2_LIBRARY
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||||||
|
# variable, but when these values are unset, SDL2_LIBRARY does not get created.
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||||||
|
#
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||||||
|
#
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||||||
|
# $SDL2DIR is an environment variable that would
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||||||
|
# correspond to the ./configure --prefix=$SDL2DIR
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||||||
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# used in building SDL2.
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||||||
|
# l.e.galup 9-20-02
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||||||
|
#
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||||||
|
# Modified by Eric Wing.
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||||||
|
# Added code to assist with automated building by using environmental variables
|
||||||
|
# and providing a more controlled/consistent search behavior.
|
||||||
|
# Added new modifications to recognize OS X frameworks and
|
||||||
|
# additional Unix paths (FreeBSD, etc).
|
||||||
|
# Also corrected the header search path to follow "proper" SDL2 guidelines.
|
||||||
|
# Added a search for SDL2main which is needed by some platforms.
|
||||||
|
# Added a search for threads which is needed by some platforms.
|
||||||
|
# Added needed compile switches for MinGW.
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||||||
|
#
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||||||
|
# On OSX, this will prefer the Framework version (if found) over others.
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||||||
|
# People will have to manually change the cache values of
|
||||||
|
# SDL2_LIBRARY to override this selection or set the CMake environment
|
||||||
|
# CMAKE_INCLUDE_PATH to modify the search paths.
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||||||
|
#
|
||||||
|
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
|
||||||
|
# This needed to change because "proper" SDL2 convention
|
||||||
|
# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
|
||||||
|
# reasons because not all systems place things in SDL2/ (see FreeBSD).
|
||||||
|
#
|
||||||
|
# Ported by Johnny Patterson. This is a literal port for SDL2 of the FindSDL.cmake
|
||||||
|
# module with the minor edit of changing "SDL" to "SDL2" where necessary. This
|
||||||
|
# was not created for redistribution, and exists temporarily pending official
|
||||||
|
# SDL2 CMake modules.
|
||||||
|
|
||||||
|
#=============================================================================
|
||||||
|
# Copyright 2003-2009 Kitware, Inc.
|
||||||
|
#
|
||||||
|
# Distributed under the OSI-approved BSD License (the "License");
|
||||||
|
# see accompanying file Copyright.txt for details.
|
||||||
|
#
|
||||||
|
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||||
|
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
# See the License for more information.
|
||||||
|
#=============================================================================
|
||||||
|
# (To distribute this file outside of CMake, substitute the full
|
||||||
|
# License text for the above reference.)
|
||||||
|
|
||||||
|
FIND_PATH(SDL2_INCLUDE_DIR SDL.h
|
||||||
|
HINTS
|
||||||
|
$ENV{SDL2DIR}
|
||||||
|
PATH_SUFFIXES include/SDL2 include
|
||||||
|
PATHS
|
||||||
|
~/Library/Frameworks
|
||||||
|
/Library/Frameworks
|
||||||
|
/usr/local/include/SDL2
|
||||||
|
/usr/include/SDL2
|
||||||
|
/sw # Fink
|
||||||
|
/opt/local # DarwinPorts
|
||||||
|
/opt/csw # Blastwave
|
||||||
|
/opt
|
||||||
|
)
|
||||||
|
#MESSAGE("SDL2_INCLUDE_DIR is ${SDL2_INCLUDE_DIR}")
|
||||||
|
|
||||||
|
FIND_LIBRARY(SDL2_LIBRARY_TEMP
|
||||||
|
NAMES SDL2
|
||||||
|
HINTS
|
||||||
|
$ENV{SDL2DIR}
|
||||||
|
PATH_SUFFIXES lib64 lib
|
||||||
|
PATHS
|
||||||
|
/sw
|
||||||
|
/opt/local
|
||||||
|
/opt/csw
|
||||||
|
/opt
|
||||||
|
)
|
||||||
|
|
||||||
|
#MESSAGE("SDL2_LIBRARY_TEMP is ${SDL2_LIBRARY_TEMP}")
|
||||||
|
|
||||||
|
IF(NOT SDL2_BUILDING_LIBRARY)
|
||||||
|
IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
|
||||||
|
# Non-OS X framework versions expect you to also dynamically link to
|
||||||
|
# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
|
||||||
|
# seem to provide SDL2main for compatibility even though they don't
|
||||||
|
# necessarily need it.
|
||||||
|
FIND_LIBRARY(SDL2MAIN_LIBRARY
|
||||||
|
NAMES SDL2main
|
||||||
|
HINTS
|
||||||
|
$ENV{SDL2DIR}
|
||||||
|
PATH_SUFFIXES lib64 lib
|
||||||
|
PATHS
|
||||||
|
/sw
|
||||||
|
/opt/local
|
||||||
|
/opt/csw
|
||||||
|
/opt
|
||||||
|
)
|
||||||
|
ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
|
||||||
|
ENDIF(NOT SDL2_BUILDING_LIBRARY)
|
||||||
|
|
||||||
|
# SDL2 may require threads on your system.
|
||||||
|
# The Apple build may not need an explicit flag because one of the
|
||||||
|
# frameworks may already provide it.
|
||||||
|
# But for non-OSX systems, I will use the CMake Threads package.
|
||||||
|
IF(NOT APPLE)
|
||||||
|
FIND_PACKAGE(Threads)
|
||||||
|
ENDIF(NOT APPLE)
|
||||||
|
|
||||||
|
# MinGW needs an additional library, mwindows
|
||||||
|
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows
|
||||||
|
# (Actually on second look, I think it only needs one of the m* libraries.)
|
||||||
|
IF(MINGW)
|
||||||
|
SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
|
||||||
|
ENDIF(MINGW)
|
||||||
|
|
||||||
|
SET(SDL2_FOUND "NO")
|
||||||
|
IF(SDL2_LIBRARY_TEMP)
|
||||||
|
# For SDL2main
|
||||||
|
IF(NOT SDL2_BUILDING_LIBRARY)
|
||||||
|
IF(SDL2MAIN_LIBRARY)
|
||||||
|
SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
|
||||||
|
ENDIF(SDL2MAIN_LIBRARY)
|
||||||
|
ENDIF(NOT SDL2_BUILDING_LIBRARY)
|
||||||
|
|
||||||
|
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
|
||||||
|
# CMake doesn't display the -framework Cocoa string in the UI even
|
||||||
|
# though it actually is there if I modify a pre-used variable.
|
||||||
|
# I think it has something to do with the CACHE STRING.
|
||||||
|
# So I use a temporary variable until the end so I can set the
|
||||||
|
# "real" variable in one-shot.
|
||||||
|
IF(APPLE)
|
||||||
|
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
|
||||||
|
ENDIF(APPLE)
|
||||||
|
|
||||||
|
# For threads, as mentioned Apple doesn't need this.
|
||||||
|
# In fact, there seems to be a problem if I used the Threads package
|
||||||
|
# and try using this line, so I'm just skipping it entirely for OS X.
|
||||||
|
IF(NOT APPLE)
|
||||||
|
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
|
||||||
|
ENDIF(NOT APPLE)
|
||||||
|
|
||||||
|
# For MinGW library
|
||||||
|
IF(MINGW)
|
||||||
|
SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
|
||||||
|
ENDIF(MINGW)
|
||||||
|
|
||||||
|
# Set the final string here so the GUI reflects the final state.
|
||||||
|
SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
|
||||||
|
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
|
||||||
|
SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
|
||||||
|
|
||||||
|
SET(SDL2_FOUND "YES")
|
||||||
|
ENDIF(SDL2_LIBRARY_TEMP)
|
||||||
|
|
||||||
|
INCLUDE(FindPackageHandleStandardArgs)
|
||||||
|
|
||||||
|
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2
|
||||||
|
REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)
|
||||||
|
|
|
@ -1,12 +0,0 @@
|
||||||
diff -urN SDL2-2.0.10/CMakeLists.txt SDL2-2.0.10-patched/CMakeLists.txt
|
|
||||||
--- SDL2-2.0.10/CMakeLists.txt 2019-07-25 14:32:36.000000000 +1000
|
|
||||||
+++ SDL2-2.0.10-patched/CMakeLists.txt 2019-08-30 21:49:54.390555194 +1000
|
|
||||||
@@ -1885,7 +1885,7 @@
|
|
||||||
if (WINDOWS)
|
|
||||||
set(PKG_PREFIX "cmake")
|
|
||||||
else ()
|
|
||||||
- set(PKG_PREFIX "lib/cmake/SDL2")
|
|
||||||
+ set(PKG_PREFIX "lib${LIB_SUFFIX}/cmake/SDL2")
|
|
||||||
endif ()
|
|
||||||
|
|
||||||
include(CMakePackageConfigHelpers)
|
|
12
SDL2-2.0.16-soversion.patch
Normal file
12
SDL2-2.0.16-soversion.patch
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
diff -urN SDL2-2.0.16/CMakeLists.txt SDL2-2.0.16-patched/CMakeLists.txt
|
||||||
|
--- SDL2-2.0.16/CMakeLists.txt 2021-08-11 10:17:18.363243527 +1000
|
||||||
|
+++ SDL2-2.0.16-patched/CMakeLists.txt 2021-08-11 10:18:52.446580179 +1000
|
||||||
|
@@ -2564,7 +2564,7 @@
|
||||||
|
elseif(UNIX AND NOT ANDROID)
|
||||||
|
set_target_properties(SDL2 PROPERTIES
|
||||||
|
VERSION ${LT_VERSION}
|
||||||
|
- SOVERSION ${LT_MAJOR}
|
||||||
|
+ SOVERSION 0
|
||||||
|
OUTPUT_NAME "SDL2-${LT_RELEASE}")
|
||||||
|
else()
|
||||||
|
if(WINDOWS OR CYGWIN)
|
|
@ -1,13 +0,0 @@
|
||||||
diff -urN SDL2-2.0.3/CMakeLists.txt SDL2-2.0.3-patched/CMakeLists.txt
|
|
||||||
--- SDL2-2.0.3/CMakeLists.txt 2014-03-16 13:31:41.000000000 +1100
|
|
||||||
+++ SDL2-2.0.3-patched/CMakeLists.txt 2014-06-08 21:15:39.121190857 +1100
|
|
||||||
@@ -148,9 +148,6 @@
|
|
||||||
set(CMAKE_C_FLAGS "$ENV{CFLAGS}")
|
|
||||||
list(APPEND EXTRA_CFLAGS "$ENV{CFLAGS}")
|
|
||||||
endif()
|
|
||||||
-if(NOT ("$ENV{CFLAGS}" STREQUAL "")) # Hackish, but does the trick on Win32
|
|
||||||
- list(APPEND EXTRA_LDFLAGS "$ENV{LDFLAGS}")
|
|
||||||
-endif()
|
|
||||||
|
|
||||||
if(MSVC)
|
|
||||||
option(FORCE_STATIC_VCRT "Force /MT for static VC runtimes" OFF)
|
|
|
@ -1,12 +0,0 @@
|
||||||
diff -urN SDL2-2.0.7/CMakeLists.txt SDL2-2.0.7-patched/CMakeLists.txt
|
|
||||||
--- SDL2-2.0.7/CMakeLists.txt 2017-10-24 05:27:45.000000000 +1000
|
|
||||||
+++ SDL2-2.0.7-patched/CMakeLists.txt 2017-11-17 11:57:50.811762729 +1000
|
|
||||||
@@ -1699,7 +1699,7 @@
|
|
||||||
elseif(UNIX AND NOT ANDROID)
|
|
||||||
set_target_properties(SDL2 PROPERTIES
|
|
||||||
VERSION ${LT_VERSION}
|
|
||||||
- SOVERSION ${LT_REVISION}
|
|
||||||
+ SOVERSION 0
|
|
||||||
OUTPUT_NAME "SDL2-${LT_RELEASE}")
|
|
||||||
else()
|
|
||||||
set_target_properties(SDL2 PROPERTIES
|
|
59
SDL2.spec
59
SDL2.spec
|
@ -1,4 +1,4 @@
|
||||||
%define oversion 0.10.0
|
%define oversion %(echo %{version} |cut -d. -f2- |sed "s/^/0./" |sed "s/\\./00./2")
|
||||||
|
|
||||||
%define api 2.0
|
%define api 2.0
|
||||||
%define major 0
|
%define major 0
|
||||||
|
@ -7,24 +7,28 @@
|
||||||
|
|
||||||
Summary: Simple DirectMedia Layer
|
Summary: Simple DirectMedia Layer
|
||||||
Name: SDL2
|
Name: SDL2
|
||||||
Version: 2.0.10
|
Version: 2.30.6
|
||||||
Release: 1
|
Release: 1
|
||||||
License: Zlib
|
License: Zlib
|
||||||
Group: System/Libraries
|
Group: System/Libraries
|
||||||
Url: http://www.libsdl.org/
|
Url: http://www.libsdl.org
|
||||||
Source0: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
|
Source0: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
|
||||||
Patch0: SDL2-2.0.3-cmake.patch
|
# Keep major stable, should be 0
|
||||||
Patch1: SDL2-2.0.7-soversion.patch
|
Patch1: SDL2-2.0.16-soversion.patch
|
||||||
Patch2: SDL2-2.0.10-cmake-libdir.patch
|
|
||||||
BuildRequires: cmake
|
BuildRequires: cmake
|
||||||
BuildRequires: wayland-doc
|
%ifarch %{x86_64} %{ix86} %{armx}
|
||||||
BuildRequires: nas-devel
|
BuildRequires: nas-devel
|
||||||
|
%endif
|
||||||
BuildRequires: pkgconfig(alsa)
|
BuildRequires: pkgconfig(alsa)
|
||||||
BuildRequires: pkgconfig(dbus-1)
|
BuildRequires: pkgconfig(dbus-1)
|
||||||
BuildRequires: pkgconfig(egl)
|
BuildRequires: pkgconfig(egl)
|
||||||
BuildRequires: pkgconfig(gl)
|
BuildRequires: pkgconfig(gl)
|
||||||
BuildRequires: pkgconfig(glu)
|
BuildRequires: pkgconfig(glu)
|
||||||
|
BuildRequires: pkgconfig(jack)
|
||||||
BuildRequires: pkgconfig(libpulse)
|
BuildRequires: pkgconfig(libpulse)
|
||||||
|
BuildRequires: pkgconfig(libpipewire-0.3)
|
||||||
|
BuildRequires: pkgconfig(samplerate)
|
||||||
|
BuildRequires: pkgconfig(sndio)
|
||||||
BuildRequires: pkgconfig(libusb)
|
BuildRequires: pkgconfig(libusb)
|
||||||
BuildRequires: pkgconfig(udev)
|
BuildRequires: pkgconfig(udev)
|
||||||
BuildRequires: pkgconfig(wayland-client)
|
BuildRequires: pkgconfig(wayland-client)
|
||||||
|
@ -41,6 +45,7 @@ BuildRequires: pkgconfig(xrandr)
|
||||||
BuildRequires: pkgconfig(xscrnsaver)
|
BuildRequires: pkgconfig(xscrnsaver)
|
||||||
BuildRequires: pkgconfig(xxf86vm)
|
BuildRequires: pkgconfig(xxf86vm)
|
||||||
BuildRequires: pkgconfig(zlib)
|
BuildRequires: pkgconfig(zlib)
|
||||||
|
BuildRequires: vulkan-devel
|
||||||
|
|
||||||
%description
|
%description
|
||||||
This is the Simple DirectMedia Layer, a generic API that provides low level
|
This is the Simple DirectMedia Layer, a generic API that provides low level
|
||||||
|
@ -58,9 +63,10 @@ This package contains the library needed to run programs dynamically
|
||||||
linked with %{name}.
|
linked with %{name}.
|
||||||
|
|
||||||
%files -n %{libname}
|
%files -n %{libname}
|
||||||
%doc README.txt README-SDL.txt CREDITS.txt COPYING.txt BUGS.txt WhatsNew.txt
|
%doc README.md README-SDL.txt CREDITS.txt BUGS.txt WhatsNew.txt
|
||||||
%{_libdir}/libSDL2-%{api}.so.%{major}
|
%license LICENSE.txt
|
||||||
%{_libdir}/libSDL2-%{api}.so.%{oversion}
|
%{_libdir}/lib%{name}-%{api}.so.%{major}
|
||||||
|
%{_libdir}/lib%{name}-%{api}.so.%{oversion}
|
||||||
|
|
||||||
#----------------------------------------------------------------------------
|
#----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
@ -75,28 +81,37 @@ This package contains the headers that programmers will need to develop
|
||||||
applications which will use %{name}.
|
applications which will use %{name}.
|
||||||
|
|
||||||
%files -n %{devname}
|
%files -n %{devname}
|
||||||
%doc README.txt README-SDL.txt CREDITS.txt COPYING.txt BUGS.txt WhatsNew.txt
|
%doc README.md README-SDL.txt CREDITS.txt BUGS.txt WhatsNew.txt
|
||||||
|
%license LICENSE.txt
|
||||||
%{_bindir}/sdl2-config
|
%{_bindir}/sdl2-config
|
||||||
%{_libdir}/cmake/SDL2/
|
%{_datadir}/aclocal/sdl2.m4
|
||||||
|
%{_includedir}/%{name}
|
||||||
|
%{_libdir}/cmake/%{name}
|
||||||
|
%{_libdir}/lib%{name}*.a
|
||||||
%{_libdir}/pkgconfig/sdl2.pc
|
%{_libdir}/pkgconfig/sdl2.pc
|
||||||
%{_libdir}/*.so
|
%{_libdir}/*.so
|
||||||
%{_libdir}/libSDL2main.a
|
|
||||||
%dir %{_includedir}/SDL2
|
|
||||||
%{_includedir}/SDL2/*.h
|
|
||||||
%{_datadir}/aclocal/sdl2.m4
|
|
||||||
|
|
||||||
#----------------------------------------------------------------------------
|
#----------------------------------------------------------------------------
|
||||||
|
|
||||||
%prep
|
%prep
|
||||||
%setup -q
|
%autosetup -p1
|
||||||
%apply_patches
|
|
||||||
|
|
||||||
%build
|
%build
|
||||||
%global optflags %{optflags} -mstackrealign
|
|
||||||
%cmake \
|
%cmake \
|
||||||
|
-DESD:BOOL=OFF \
|
||||||
|
-DESD_SHARED:BOOL=OFF \
|
||||||
-DRPATH:BOOL=OFF \
|
-DRPATH:BOOL=OFF \
|
||||||
-DSDL_STATIC:BOOL=OFF
|
-DSDL_STATIC:BOOL=OFF \
|
||||||
%make -s
|
%ifnarch %{ix86} %{x86_64}
|
||||||
|
-DSSEMATH:BOOL=OFF \
|
||||||
|
%endif
|
||||||
|
%ifarch znver1
|
||||||
|
-DSSEMATH:BOOL=ON \
|
||||||
|
%endif
|
||||||
|
-DVIDEO_VULKAN:BOOL=ON
|
||||||
|
%make_build
|
||||||
|
|
||||||
%install
|
%install
|
||||||
%makeinstall_std -C build
|
%make_install -C build
|
||||||
|
|
||||||
|
rm -rf %{buildroot}%{_datadir}/licenses
|
||||||
|
|
Loading…
Add table
Reference in a new issue