mirror of
https://abf.rosa.ru/djam/SDL2_sound.git
synced 2025-02-23 17:12:48 +00:00
58 lines
2.1 KiB
Diff
58 lines
2.1 KiB
Diff
diff -rupN SDL_sound-2.0.2.old/cmake/test/main.c SDL_sound-2.0.2/cmake/test/main.c
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--- SDL_sound-2.0.2.old/cmake/test/main.c 2023-06-29 16:48:42.000000000 +0200
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+++ SDL_sound-2.0.2/cmake/test/main.c 2023-10-06 17:19:02.567869572 +0200
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@@ -1,5 +1,5 @@
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#define SDL_MAIN_HANDLED
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-#include "SDL.h"
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+#include "SDL2/SDL.h"
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#include "SDL_sound.h"
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#include <stdio.h>
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diff -rupN SDL_sound-2.0.2.old/examples/playsound.c SDL_sound-2.0.2/examples/playsound.c
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--- SDL_sound-2.0.2.old/examples/playsound.c 2023-06-29 16:48:42.000000000 +0200
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+++ SDL_sound-2.0.2/examples/playsound.c 2023-10-06 17:19:47.945301715 +0200
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@@ -13,7 +13,7 @@
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#ifdef _WIN32
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#define SDL_MAIN_HANDLED /* this is a console-only app */
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#endif
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-#include "SDL.h"
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+#include "SDL2/SDL.h"
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#include "SDL_sound.h"
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#include <stdio.h>
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diff -rupN SDL_sound-2.0.2.old/examples/playsound_simple.c SDL_sound-2.0.2/examples/playsound_simple.c
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--- SDL_sound-2.0.2.old/examples/playsound_simple.c 2023-06-29 16:48:42.000000000 +0200
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+++ SDL_sound-2.0.2/examples/playsound_simple.c 2023-10-06 17:19:36.521976482 +0200
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@@ -18,7 +18,7 @@
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#ifdef _WIN32
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#define SDL_MAIN_HANDLED /* this is a console-only app */
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#endif
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-#include "SDL.h"
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+#include "SDL2/SDL.h"
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#include "SDL_sound.h"
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/* global decoding state. */
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diff -rupN SDL_sound-2.0.2.old/src/libmodplug/fastmix.c SDL_sound-2.0.2/src/libmodplug/fastmix.c
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--- SDL_sound-2.0.2.old/src/libmodplug/fastmix.c 2023-06-29 16:48:42.000000000 +0200
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+++ SDL_sound-2.0.2/src/libmodplug/fastmix.c 2023-10-06 17:23:54.582977272 +0200
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@@ -8,7 +8,7 @@
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#include "libmodplug.h"
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#include <math.h>
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-#include "SDL_stdinc.h"
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+#include "SDL2/SDL_stdinc.h"
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#define floor SDL_floor
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/*
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diff -rupN SDL_sound-2.0.2.old/src/SDL_sound.h SDL_sound-2.0.2/src/SDL_sound.h
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--- SDL_sound-2.0.2.old/src/SDL_sound.h 2023-06-29 16:48:42.000000000 +0200
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+++ SDL_sound-2.0.2/src/SDL_sound.h 2023-10-06 17:20:09.766868798 +0200
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@@ -50,7 +50,7 @@
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#ifndef _INCLUDE_SDL_SOUND_H_
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#define _INCLUDE_SDL_SOUND_H_
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-#include "SDL.h"
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+#include "SDL2/SDL.h"
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#if SDL_MAJOR_VERSION < 2
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#error SDL2_sound requires SDL 2.0.0 or later.
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