New version 0.0.21

Now uses mozjs-38 instead of mozjs-31
This commit is contained in:
Andrey Bondrov 2016-12-05 16:02:55 +10:00
parent 55a5aeaa18
commit 3736b85f77
5 changed files with 65 additions and 11 deletions

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@ -1,2 +1,2 @@
sources: sources:
0ad-0.0.20-alpha-unix-build.tar.xz: 4c056ee114e6b50f456ad14be961a101728e99a3 0ad-0.0.21-alpha-unix-build.tar.xz: efcdc0a15011df39d604aefc7a5d784158a9b884

11
0ad-0.0.21-desktop.patch Normal file
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@ -0,0 +1,11 @@
diff -urN 0ad-0.0.21-alpha/build/resources/0ad.desktop 0ad-0.0.21-alpha-patched/build/resources/0ad.desktop
--- 0ad-0.0.21-alpha/build/resources/0ad.desktop 2016-11-02 04:07:21.000000000 +1000
+++ 0ad-0.0.21-alpha-patched/build/resources/0ad.desktop 2016-12-05 15:54:01.181109914 +1000
@@ -6,7 +6,6 @@
Terminal=false
Type=Application
Categories=Game;StrategyGame;
-URL=https://play0ad.com/
Comment=A real-time strategy game of ancient warfare
Comment[de]=Ein Echtzeitstrategiespiel, das die Kriegsführung der Antike behandelt
Comment[es]=Un juego de estrategia en tiempo real de guerra antigua

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@ -0,0 +1,38 @@
diff -uNr 0ad-0.0.21-alpha.orig/source/scriptinterface/ScriptTypes.h 0ad-0.0.21-alpha/source/scriptinterface/ScriptTypes.h
--- 0ad-0.0.21-alpha.orig/source/scriptinterface/ScriptTypes.h 2016-09-02 18:19:31.000000000 +0200
+++ 0ad-0.0.21-alpha/source/scriptinterface/ScriptTypes.h 2016-11-09 07:14:16.227277422 +0100
@@ -79,19 +79,6 @@
include paths.
#endif
-#if MOZJS_MINOR_VERSION != 3
-#error Your compiler is trying to use an untested minor version of the \
-SpiderMonkey library. If you are a package maintainer, please make sure \
-to check very carefully that this version does not change the behaviour \
-of the code executed by SpiderMonkey. Different parts of the game (e.g. \
-the multiplayer mode) rely on deterministic behaviour of the JavaScript \
-engine. A simple way for testing this would be playing a network game \
-with one player using the old version and one player using the new \
-version. Another way for testing is running replays and comparing the \
-final hash (check trac.wildfiregames.com/wiki/Debugging#Replaymode). \
-For more information check this link: trac.wildfiregames.com/wiki/Debugging#Outofsync
-#endif
-
class ScriptInterface;
#endif // INCLUDED_SCRIPTTYPES
diff -uNr 0ad-0.0.21-alpha.orig/source/simulation2/serialization/BinarySerializer.cpp 0ad-0.0.21-alpha/source/simulation2/serialization/BinarySerializer.cpp
--- 0ad-0.0.21-alpha.orig/source/simulation2/serialization/BinarySerializer.cpp 2016-09-18 11:34:45.000000000 +0200
+++ 0ad-0.0.21-alpha/source/simulation2/serialization/BinarySerializer.cpp 2016-11-09 07:29:10.293824242 +0100
@@ -145,11 +145,7 @@
const JSClass* jsclass = JS_GetClass(obj);
if (!jsclass)
throw PSERROR_Serialize_ScriptError("JS_GetClass failed");
-// TODO: Remove this workaround for upstream API breakage when updating SpiderMonkey
-// See https://bugzilla.mozilla.org/show_bug.cgi?id=1236373
-#define JSCLASS_CACHED_PROTO_WIDTH js::JSCLASS_CACHED_PROTO_WIDTH
JSProtoKey protokey = JSCLASS_CACHED_PROTO_KEY(jsclass);
-#undef JSCLASS_CACHED_PROTO_WIDTH
if (protokey == JSProto_Object)
{

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@ -1,6 +1,7 @@
--- 0ad-0.0.16-alpha/build/premake/premake4.lua.orig 2014-05-17 22:21:52.787713008 +0200 diff -urN 0ad-0.0.21-alpha/build/premake/premake4.lua 0ad-0.0.21-alpha-patched/build/premake/premake4.lua
+++ 0ad-0.0.16-alpha/build/premake/premake4.lua 2014-05-17 22:22:39.659845979 +0200 --- 0ad-0.0.21-alpha/build/premake/premake4.lua 2016-09-18 18:54:27.000000000 +1000
@@ -356,26 +356,6 @@ +++ 0ad-0.0.21-alpha-patched/build/premake/premake4.lua 2016-12-05 13:42:29.678426569 +1000
@@ -368,26 +368,6 @@
defines { "INSTALLED_LIBDIR=" .. _OPTIONS["libdir"] } defines { "INSTALLED_LIBDIR=" .. _OPTIONS["libdir"] }
end end
@ -17,7 +18,7 @@
- -
- -- Adding the executable path and taking care of correct escaping - -- Adding the executable path and taking care of correct escaping
- if _ACTION == "gmake" then - if _ACTION == "gmake" then
- linkoptions { "-Wl,-rpath,'$$ORIGIN'" } - linkoptions { "-Wl,-rpath,'$$ORIGIN'" }
- elseif _ACTION == "codeblocks" then - elseif _ACTION == "codeblocks" then
- linkoptions { "-Wl,-R\\\\$$$ORIGIN" } - linkoptions { "-Wl,-R\\\\$$$ORIGIN" }
- end - end

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@ -15,7 +15,7 @@
Summary: Cross-Platform RTS Game of Ancient Warfare Summary: Cross-Platform RTS Game of Ancient Warfare
Name: 0ad Name: 0ad
Version: 0.0.20 Version: 0.0.21
Release: 1 Release: 1
Epoch: 1 Epoch: 1
License: GPLv2+ and BSD and MIT and IBM License: GPLv2+ and BSD and MIT and IBM
@ -28,12 +28,14 @@ Source0: http://releases.wildfiregames.com/%{name}-%{version}-alpha-unix-build.t
# and disabled options were not added to the manual page. # and disabled options were not added to the manual page.
Source1: %{name}.6 Source1: %{name}.6
# http://trac.wildfiregames.com/ticket/1421 # http://trac.wildfiregames.com/ticket/1421
Patch0: %{name}-rpath.patch Patch0: 0ad-rpath.patch
# Only do fcollada debug build with enabling debug maintainer mode # Only do fcollada debug build with enabling debug maintainer mode
# It also prevents assumption there that it is building in x86 # It also prevents assumption there that it is building in x86
Patch1: %{name}-0.0.19-debug.patch Patch1: 0ad-0.0.19-debug.patch
Patch2: 0ad-mozjs-incompatible.patch
# After some trial&error this corrects a %%check failure with gcc 4.9 on i686 # After some trial&error this corrects a %%check failure with gcc 4.9 on i686
Patch3: %{name}-check.patch Patch3: 0ad-check.patch
Patch4: 0ad-0.0.21-desktop.patch
BuildRequires: cmake BuildRequires: cmake
BuildRequires: desktop-file-utils BuildRequires: desktop-file-utils
@ -55,7 +57,7 @@ BuildRequires: pkgconfig(libenet)
BuildRequires: pkgconfig(libpng) BuildRequires: pkgconfig(libpng)
BuildRequires: pkgconfig(libxml-2.0) BuildRequires: pkgconfig(libxml-2.0)
BuildRequires: pkgconfig(libzip) BuildRequires: pkgconfig(libzip)
BuildRequires: pkgconfig(mozjs-31) BuildRequires: pkgconfig(mozjs-38)
BuildRequires: pkgconfig(nspr) BuildRequires: pkgconfig(nspr)
BuildRequires: pkgconfig(openal) BuildRequires: pkgconfig(openal)
BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(sdl2)
@ -96,7 +98,9 @@ hobbyist game developers, since 2001.
# disable debug build, and "int 0x3" to trap to debugger (x86 only) # disable debug build, and "int 0x3" to trap to debugger (x86 only)
%patch1 -p1 %patch1 -p1
%endif %endif
%patch2 -p1
%patch3 -p1 %patch3 -p1
%patch4 -p1
%if %{with_system_nvtt} %if %{with_system_nvtt}
rm -fr libraries/nvtt rm -fr libraries/nvtt
@ -111,7 +115,7 @@ build/workspaces/update-workspaces.sh \
--bindir %{_gamesbindir} \ --bindir %{_gamesbindir} \
--datadir %{_gamesdatadir}/%{name} \ --datadir %{_gamesdatadir}/%{name} \
--libdir %{_libdir}/%{name} \ --libdir %{_libdir}/%{name} \
--with-system-mozjs31 \ --with-system-mozjs38 \
%if %{with_system_nvtt} %if %{with_system_nvtt}
--with-system-nvtt \ --with-system-nvtt \
%endif %endif